Manuscript Title:

AUGMENTED REALITY TECHNOLOGIES [AR] AND COLLAGING IN FOREIGN LANGUAGE TEACHING

Author:

VICTORIA V. KYTINA, ELIZAVETA A. KHAMRAEVA, NATALIA I. KYTINA, NURHAYATI M. NUR

DOI Number:

DOI:10.17605/OSF.IO/PDYNU

Published : 2021-12-31

About the author(s)

1. VICTORIA V. KYTINA - Student Development Section, University Kuala Lumpur, Malaysian Institute of Aviation and Technology, Malaysia.
2. ELIZAVETA A. KHAMRAEVA - Russian Foreign Language Department, Moscow State Pedagogical University, Moscow, and Interuniversity Center of Bilingual and Multicultural Education of Herzen University, Saint Petersburg, Russia.
3. NATALIA I. KYTINA - Pavlovskaya Primary School, Domodedovo, Russia.
4. NURHAYATI M. NUR - Aerospace Department, University Kuala Lumpur, Malaysian Institute of Aviation Technology, Malaysia.

Full Text : PDF

Abstract

The article describes the use of augmented reality technology in language learning, which allows educational organizations to switch from traditional methods to interactive ones, which is especially important in the situation of forced distance learning. The article considers the implementation of new technological methods in teaching the Russian language – the use of interactive graphic collage as a means of organizing augmented reality. We have put forward and successfully proved the hypothesis that the use of interactive graphic collages in textbooks of Russian as a foreign language increases the motivation of students, makes the educational process interactive, more exciting, and enhances academic performance. We have developed interactive graphic collages that were included in the textbook of Russian as a foreign language. The study concluded that the use of augmented reality tools in the process of teaching Russian as a foreign language is a system created with the help of digital means for the purpose of emotional impact, through the use of "augmented” elements in the learning process. The use of interactive graphic collages in this case is a technological method that allows the teacher to involve emotionally the student in the educational process, boost the desire to gain new knowledge, thereby improving academic performance.


Keywords

Augmented reality, digitalization of learning, e-learning, interactive graphic collage.